Master Project (Informatics, ITMC, Intelligent Adaptive Systems)
Prof. Dr. Walid Maalej
The students have worked hard in the past months and their lighthouse projects are now in the final stage.
The final presentations of the projects and the client acceptance tests will be a public event.
Time: Thursday 11th July 2013 at 16:00
Place: Seminar room C-221, building C, the Informatics Campus of the UHH in Hamburg-Stellingen.
|Project||Presentation and Sale-Support of Special Financial Products||Community Assessment of Telecommunication Service Quality||Social and Sailing Navigation||Remote Control for an in-car Infotainment System|
|Instructor||Timo Johann||Zardosht Hodaie||Rebecca Tiarks||Zijad Kurtanović|
|Team||Maximilian Lazar||Manisha Manchanda||Andre Kryschun||Christoph Stanik|
|Christian Ritter||Saman Sedighi-Kuranlu||Daniel Knittel||Mohamed Ammar|
|Wolf Posdorfer||Florian Ehmke||Sören Stöhrmann||Navid Tavanapour|
|Marlo Häring||Mohamed Raafat||Irmo Timmann||Ben Dauber|
|Lena Sokol||Jannick Menzel||Johannes Bumüller||Joachim Heder|
In this “light-house course” student teams will develop real innovative Apps for real customers from industry, under real project conditions, and using the newest technology.
In addition to software engineering concepts like object oriented analysis, design, and realization of GUI based applications, students will learn the key concepts of usability engineering, context awareness, and service management. Real industrial partners provide their problem statements. Students get real team and project experience while actually using real data and working tightly together with their customer.
Students try out techniques and methods of Software Engineering and Mobile Service Management. They make valuable experiences in teamwork, project management, and communication with customer. As underlying technology students will use mobile technologies and can choose between iOS (iPhone and iPad) or Android depending on the customers’ requirements and students preferences. Previously, these projects have led to products in App Stores, company spin-offs, or acquisitions by the customers.
|04.04||14:00||18:00||Pre-Kickoff||C-221||Tutorial: iOS and Android Development|
|11.04||16:00||19:00||Kickoff||C-221||Introduction, Presentation of Projects by customers|
|18.04||16:00||17:30||Ice Breaker||C-221||Teambuilding, Project Management, Software Life Cycle|
|25.04||16:00||17:30||Requirements Engineering||C-221||Requirements gathering Methods, Mock Ups, Requirement Quality, User Needs Study||Problem Statement, Hello M-Lab|
|02.05||16:00||17:30||Usability for Mobile||C-221||Overview, User Interfaces, Design goals, Subsystems, Architecture Styles|
|16.05||16:00||17:30||System and Object Design||C-221||Architecture, Object Model, Patterns, Reuse, Frameworks, APIs|
|27.05||16:00||19:00||Design Review||C-221||Presentation of System Design||Specification and Design Document|
|06.06||16:00||17:30||Testing and Quality Management||C-221||Unit Testing, System testing, Usability Testing, Code Inspections, Bug predictions|
|13.06||16:00||17:30||Release and Build Management||C-221||Continious Integration, Configuration Management, Build and Release Management|
|20.06||16:00||17:30||Rollout, Delivery Management||C-221||How to package and present your App, Trailers, Posters|
|27.06||Scrum Phase||Scrum Phase|
|04.07||Scrum Phase||Scrum Phase|
|11.07||16:00||19:00||Final Exhibition||C-221||Final Presentations of Projects , Client Acceptance Test||Running App, with Poster & Trailer|
In the weekly seminar, each team will have to prepare and give a 10-minute presentation on each subject of the seminar. Students will learn about important topics of software engineering with special focus on mobile services.
The project has three main milestones:
Teams independently schedule their meetings with their costumers and instructors. They have to negotiate and implement the requirements with their customer.
On 18th of April an Ice Breaker Event will take place at the Computer Science Campus, where you will learn about project management and product life cycles and – guaranteed – have a lot of fun.